// taogu.c 桃谷老仙

#include <ansi.h>

inherit "/inherit/char/punisher";

void create()
{
    set_name("桃谷老仙", ({ "taogu laoxian", "laoxian" }));
    set("long",  "他据说是桃谷六仙的长辈，出身于东海桃花岛。\n");
    set("gender", "男性");
    set("age", 58);
    set("attitude", "peaceful");
    set("shen_type", 1);
    set("str", 35);
    set("int", 31);
    set("con", 32);
    set("dex", 31);

    set("max_qi", 6000);
    set("max_jing", 3000);
    set("neili", 7500);
    set("max_neili", 7500);
    set("jiali", 150);
    set("combat_exp", 2500000);
    set("score", 10000000);

    set_skill("force", 280);
    set_skill("bibo-shengong", 280);
    set_skill("dodge", 250);
    set_skill("anying-fuxiang", 250);
    set_skill("finger", 270);
    set_skill("tanzhi-shentong", 270);
    set_skill("hand", 270);
    set_skill("lanhua-shou", 270);
    set_skill("parry", 270);
    set_skill("sword", 270);
    set_skill("yuxiao-jian", 270);
      set_skill("qimen-wuxing", 250);
    set_skill("literate", 100);

    map_skill("force", "bibo-shengong");
    map_skill("dodge", "anying-fuxiang");
    map_skill("finger", "tanzhi-shentong");
    map_skill("parry", "tanzhi-shentong");
    map_skill("sword", "yuxiao-jian");
    map_skill("hand", "lanhua-shou");

    prepare_skill("finger", "tanzhi-shentong");
    prepare_skill("hand", "lanhua-shou");

    create_family("桃花岛", 0, "前辈");

    set("chat_chance_combat", 120);
    set("chat_msg_combat", ({
        (: perform_action, "sword.bihai" :),
        (: perform_action, "sword.tianwai" :),
        (: perform_action, "hand.fuxue" :),
        (: perform_action, "finger.jinglei" :),
        (: exert_function, "recover" :),
    }));

    setup();
    carry_object("/clone/weapon/changjian")->wield();
    carry_object("/d/wudang/obj/whiterobe")->wear();
}
